
Throughout the Splinter Cell series, the cooperative modes are different but remain with similar features. Both players can participate in Briggs' story-based 4E missions, or work together in other missions that are not particularly story-based.Īrcher, who is injured, is about to be revived by Kestrel. In Splinter Cell: Blacklist, both players take control of Fourth Echelon commander Sam Fisher and Fourth Echelon operative Isaac Briggs as they work together in various 4E missions. In Splinter Cell: Conviction, two players take control of two different characters: Third Echelon Splinter Cell agent Archer and VORON operative Kestrel as they work together in a joint operation to secure four Russian EMP warheads. While the stories relate to the single player mode, the missions are structured differently and have different objectives for both players to complete. In Splinter Cell: Chaos Theory and Splinter Cell: Double Agent (Version 2), two players play as Third Echelon Splinter Cell agents Agent One and Agent Two, respectively. Typically, the two campaigns will relate to each other in story how much they relate depends on the game. It allows two players to play together through a separate campaign compared to the single player campaign, or non-campaign modes in certain maps.


Fourth Echelon commander Sam Fisher moves in with Fourth Echelon operator Isaac Briggs during a Co-op mission.Ĭooperative or co-op is a two-player multiplayer game mode featured in Splinter Cell: Chaos Theory, Splinter Cell: Double Agent (Version 2), Splinter Cell: Conviction and Splinter Cell: Blacklist.
